Extends
Members
center :vec3
The offset of the collider in local space.
- Default Value:
- [0, 0, 0]
isTrigger :boolean
If true, this collider will not block
other objects, but instead fire a triggerenter
event when an object comes
into contact with it, and a triggerexit
when it leaves contact.
- Default Value:
- false
type :string
The type of collider, one of: object
| environment
| hologram
.
Object colliders collide with other objects, the environment, and the cursor.
Environment colliders collide with everything objects do, but you can also
teleport onto them. Hologram colliders only collide with other holograms and
the cursor.
- Default Value:
- "hologram"
Events
triggerenter
Fired when an object enters a trigger volume, e.g. isTrigger: true
triggerexit
Fired when an object leaves a trigger volume, e.g. isTrigger: true