Example
<a-cylinder n-capsule-collider='type: environment'></a-cylinder>
Extends
Members
center :vec3
The offset of the collider in local space.
- Inherited From:
- Default Value:
- [0, 0, 0]
direction :string
The axis with which the capsule is aligned. Must be one of 'x', 'y' or 'z'.
- Default Value:
- 'y'
height :number
The height of the shaft of the capsule in meters.
- Default Value:
- 0
isTrigger :boolean
If true, this collider will not block
other objects, but instead fire a triggerenter
event when an object comes
into contact with it, and a triggerexit
when it leaves contact.
- Inherited From:
- Default Value:
- false
radius :number
The radius of the capsule in meters.
- Default Value:
- 1
type :string
The type of collider, one of: object
| environment
| hologram
.
Object colliders collide with other objects, the environment, and the cursor.
Environment colliders collide with everything objects do, but you can also
teleport onto them. Hologram colliders only collide with other holograms and
the cursor.
- Inherited From:
- Default Value:
- "hologram"